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Otherlings is a game that explores the non-binary experience through analogy. This game takes a broad, philosophical view of what “non-binary” can mean: outside of binaries, not trapped by false dichotomies, un-constrained by dualistic thinking. In any situation where someone says, “you must be this, or that”, there could always be a third option. Often, there’s a fourth, fifth, and still more. Embracing a non-binary experience in our minds can help us embrace the complexity of the world, rather than trying to force it to be simple.

The game is set in Alteria, a temporary waiting area for beings whose friends and family never knew or understood some important part(s) of them. It appears as a plain white conference room with tables and chairs, whose windows overlook the interior of a train station. Once in a while, beautiful and distant voices can be heard singing. There’s also a door to the train station, but it won’t open until the end of the game.

Souls who come to Alteria cannot move on to their next phase of existence, until another soul accepts and names who and what they are.  Like ghosts, otherlings have a deep need to resolve some of the unfinished business from their former lives. Whoever runs this place has only left you a cryptic sign, suggesting that getting to know each other will help speed things along. Once some of everyone’s truth is revealed, you can all move on to another afterlife, reincarnation, or eternal slumber. Somewhere, unlike here, where you can find a new home.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAlchemical Gaming
GenreRole Playing
TagsGender, LARP, live-action, Narrative, non-binary, Queer, storygame

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Otherlings 1.4.pdf 1 MB

Comments

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Such a cool idea! I think it'll be really good at evoking the feeling you're going for

Thank you! I just hope it isn't too upsetting for people to want to play it

Such a neat concept & something I wish was a book so I could take it with me & read more of!

You wish it was a book? I'm not sure there's enough material, but maybe I could do a short story based on this game...